For The Horde!
Sulfuras · quest entry 4974
Blackrock Spire — zone entry 1583, named from this realm's area table.
- Quest level
- 60
- Required level
- 55
- Base experience value
- 9,950
- Money
- 2g 70s 0c
- Money at the level cap
- 5g 97s 0c
- How it is completed
- stored id 2
- Quest type
- stored id 62
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Thrall | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Eitrigg's Wisdom |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Rend dares make such grand claims because of the protection he is afforded by the black flight.$B$BYou, $N, will find a way to pass through the Halls of Ascension. You will then find 'Warchief' Rend Blackhand and you will destroy him - FOR THE HORDE!$B$B<Thrall slams a fist down upon his throne.>$B$BThe next time you return to my chambers, you will hold his head high in triumph and then you shall present it to your Warchief. Do this and be honored as a hero of the Horde.
Objectives
Travel to Blackrock Spire and slay Warchief Rend Blackhand. Take his head and return to Orgrimmar.
When the items are handed over
<Thrall grunts.>
What the quest-giver says at the end
You have dealt a crippling blow to the forces of Blackrock, $N. With their Warchief slain, the Blackrock legion is once again thrown into the maw of chaos.$B$BIn honor of your heroics, the people of Kalimdor shall be rewarded!
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.