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Sulfuras

Bijou's Reconnaissance Report

Sulfuras · quest entry 4983

Blackrock Spire — zone entry 1583, named from this realm's area table.

Quest level
59
Required level
55
Base experience value
6,400
Money
1g 80s 0c
Money at the level cap
3g 84s 0c
How it is completed
stored id 2
Quest type
stored id 81

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Bijou creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Bijou's Belongings

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Bijou's Reconnaissance Report 1
One of these rewards Freewind Gloves 1
One of these rewards Seapost Girdle 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

Take this report back to Lexlort. It will redeem my good name and will surely give the K.E.F. a strategic advantage in dealing with these orcs.$B$BCome with you? I've got way too much work to do. Get going, they need these reports as soon as possible!

Objectives

Take Bijou's Reconnaissance Report back to Grandmaster Lexlort in Kargath.

When the items are handed over

Where's the goblin???

What the quest-giver says at the end

I've got to hand it to her; she's managed to weasel her way out of another sticky situation! These reports will prove to be invaluable in our dealings with the Blackrock orcs.$B$BOf course, you will be rewarded for your hard work.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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