Elixir of Agony
Sulfuras · quest entry 513
Hillsbrad Foothills — zone entry 267, named from this realm's area table.
- Quest level
- 28
- Required level
- 24
- Base experience value
- 1,150
- Money at the level cap
- 0g 7s 20c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Apothecary Lydon | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Elixir of Agony |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Just when I thought another day was going to pass devoid of any joy, you brought me those marvelous Mudsnout Blossoms.$b$bFirst I will mix them down into a fine composite. We'll then need Master Apothecary Faranell in the Undercity to apply his colloid of decay to it and then we'll be ready for some good fun indeed!$b$bHere, take this Mudsnout Composite and run it off to Master Faranell at once, $N.
Objectives
Take the Mudsnout Composite to Master Apothecary Faranell in the Undercity.
When the items are handed over
Can you not see I am busy, $c? The Dark Lady insists on a new plague before the Scourge advance from Northrend overwhelms us. And with the human threat pressing from the south, time becomes my most precious commodity. This better be important!
What the quest-giver says at the end
Apothecary Lydon sent you? Ah, why didn't you say so!$b$bDespite his gloomy disposition, Apothecary Lydon is one of our most dedicated and skilled members.$b$bThe good chap sends Mudsnout Composite! I know what our friend in Hillsbrad is up to now. And I like the way he thinks. The Dark Lady would be most impressed with the progress he is making toward the new plague.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.