The Archivist
Sulfuras · quest entry 5251
Stratholme — zone entry 2017, named from this realm's area table.
- Quest level
- 60
- Required level
- 55
- Base experience value
- 8,300
- Money
- 1g 80s 0c
- Money at the level cap
- 4g 98s 0c
- How it is completed
- stored id 2
- Quest type
- stored id 81
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Duke Nicholas Zverenhoff | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|
This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.
The gossip a player reads first
Anything taken to an extreme is hazardous to our world, $N. Take for example, the Scarlet Crusade. Do you believe that their blind zealotry serves a greater good? How many innocents have they destroyed in the name of the Light?$B$BBlasphemers, one and all!$B$BOne in particular interests me, though; the Archivist Galford of Stratholme: A man that watches over the Crusade's most valued documents. Destroy him and burn down his archives! Should you succeed, return to me and be rewarded.
Objectives
Travel to Stratholme and find Archivist Galford of the Scarlet Crusade. Destroy him and burn down the Scarlet Archive.
When the items are handed over
Remember, $N - we must be tolerant yet rigid in our beliefs!
What the quest-giver says at the end
Outstanding, $N! Years of intelligence, lost! The Scarlet Crusade will surely feel this blow in the coming weeks.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.