Duskwing, Oh How I Hate Thee...
Sulfuras · quest entry 6135
Eastern Plaguelands — zone entry 139, named from this realm's area table.
- Quest level
- 60
- Required level
- 56
- Base experience value
- 6,600
- Money
- 0g 90s 0c
- Money at the level cap
- 3g 96s 0c
- How it is completed
- stored id 2
- Quest type
- stored id 1
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Nathanos Blightcaller | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Up until now, you have completed the missions I have assigned; even if not in the most timely manner.$B$BI suppose you think that you are ready for a challenge. Yes... Yes, imbecile, perhaps you are ready for a more involved set of missions.$B$BThe albino demon bat, Duskwing, roams the countryside just north of here. Track him down and destroy him. Return to me with a patch of his white fur and you shall be rewarded.
Objectives
Find Duskwing and slay him. From the corpse, recover a Patch of Duskwing's Fur and return it to Nathanos Blightcaller.$B$BIt is said that Duskwing roams the countryside to the north of Marris Stead.
When the items are handed over
I would not recommend that you take on this challenge alone, $c.
What the quest-giver says at the end
Excellent work, imbecile. I shall fashion this fur into something you can use.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.