Sully Balloo's Letter
Sulfuras · quest entry 637
Ironforge — zone entry 1537, named from this realm's area table.
- Quest level
- 30
- Required level
- 25
- Base experience value
- 2,450
- Money at the level cap
- 0g 15s 0c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
This realm's relation tables do not name an NPC or object for this quest, and the quest row itself has no giver column. That is the realm's answer, not a missing one.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
The waterlogged and war-torn envelope dissolves in your hands, leaving you with a few pages of a letter in your grasp, written with painstaking care.$b$bThe letter is addressed to a Mrs. Sara Balloo of Ironforge and begins, "My dear Sara...."
Objectives
Deliver Sully Balloo's Letter to Sara Balloo.
When the items are handed over
You look as though you have traveled a great distance and seen much turmoil in your time, $c. These times we live in are trying on the soul. What news do you bring to me now?
What the quest-giver says at the end
You say you saw my Sully pinned beneath the icy waters? Say it isn't so!$b$bLet me read what he wrote....
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.