Burning Blade Medallion
Sulfuras · quest entry 794
Valley of Trials — zone entry 363, named from this realm's area table.
- Quest level
- 5
- Required level
- 1
- Base experience value
- 670
- Money at the level cap
- 0g 3s 90c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Zureetha Fargaze | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 | |
| Reward | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Through my divinations, I see that an item of power hides deep within the Burning Blade Coven, guarded by beasts and black magic.$B$BIt is called the Burning Blade Medallion, and your next task is to find it and remove it from the coven.$B$BBut be wary, for the medallion may be possessed by an agent of the Burning Blade, and if so then the agent's power would be greater than the familiars you have already encountered.$B$BGo, $N. You will find the coven in a cave, to the north and west.
Objectives
Bring the Burning Blade Medallion to Zureetha Fargaze, outside The Den.
When the items are handed over
Is your task complete, $N? Do you have the Burning Blade Medallion?
What the quest-giver says at the end
You retrieved it! Well done!$B$BYour efforts within the Burning Blade Coven are key in rooting out this cult in the Valley of Trials. But I fear they have further aims in our land.$B$BWe have not seen the end of them.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.