Paragons of Power: The Predator's Bracers
Sulfuras · quest entry 8062
Zul'Gurub — zone entry 19, named from this realm's area table.
- Quest level
- 60
- Required level
- 58
- Base experience value
- 6,600
- Money at the level cap
- 3g 96s 0c
- How it is completed
- stored id 2
- Quest type
- stored id 62
This realm keeps one row per patch for some quests, and this is the patch 9 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Falthir the Sightless | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 | |
| Reward | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
In the dark times after the fall of the Gurubashi Empire, Zandalar predators used their prowess to provide sustenance for the tribe. Hunters claim to be much like our tribe's predators - to seek the hunt is to embody the essence of the predator, yes. Your hunt in Zul'Gurub, however, will show us how you truly rate amongst our finest predators.$B$BBring to me a sampling of the Paragons of Power from within Zul'Gurub. Do so, and you'll take first steps in becoming the penultimate predator.
Objectives
Bring the following Paragons of Power from Zul'Gurub to Falthir the Sightless: A Primal Hakkari Bindings. You must also have a reputation equal to or greater than Friendly with the Zandalar Tribe.$B$BFalthir the Sightless is located on Yojamba Isle, Stranglethorn Vale.
When the items are handed over
Hunt those in Zul'Gurub that would possess the Paragons of Power, $N. They are your prey; they possess that which we both must have.
What the quest-giver says at the end
Yes... I need no vision to sense the presence of the Paragons of Power. Your success in Zul'Gurub has impressed many among the tribe. We not only consider you to be a friend of the Zandalar, but also consider you worthy enough to possess the predator's bracers - powerful items, and a symbol of what it means to be a predator. Well done, $N.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.