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Sulfuras

Control Four Bases

Sulfuras · quest entry 8114

Arathi Basin — zone entry 3358, named from this realm's area table.

Quest level
60
Required level
60
Base experience value
9,950
Money
2g 70s 0c
Money at the level cap
5g 97s 0c
How it is completed
stored id 2
Quest type
stored id 41

This realm keeps one row per patch for some quests, and this is the patch 5 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Field Marshal Oslight creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

$N, you have taken the battle of Arathi Basin to our enemies and earned great honors in that field of battle. You have shown us your worth as a $c, and you have shown our enemies that we will not submit to their villainy!$B$BBecause of your proven value to us, I have a difficult task for you. I want you to take and hold at least four of the bases in Arathi Basin. If you can do that, then we will not only secure critical resources, we will show the Horde our dominance!$B$BGo, $N, and good fortune.

Objectives

Enter Arathi Basin, capture and control four bases at the same time, and then return to Field Marshal Oslight at Refuge Pointe.

What the quest-giver says at the end

Very good work, $n! An excited scout came to me with a report of your exploits. We in the League of Arathor are very pleased!$b$bYou are swiftly becoming a local hero among the soldiers in the League, and today's deed once again proves your sterling reputation.

The quest-completed text

Control Four Bases.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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