Register Sign in
Sulfuras

Practical Prey

Sulfuras · quest entry 817

Durotar — zone entry 14, named from this realm's area table.

Quest level
8
Required level
5
Base experience value
700
Money
0g 2s 25c
Money at the level cap
0g 4s 20c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Vel'rin Fang creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Durotar Tiger Fur 4

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

Many of the hides we use come from Durotar tigers, $N. Blankets, armor, tents: there are a great many reasons we hunt the beasts, and many reasons we let them thrive at the same time.$B$BThe time has come for us to cull the flock, so to speak. Our numbers grow, and our needs are beginning to overwhelm our stocks. I need more hides if I'm to prepare suitable goods for our people.$B$BBring me 4 Durotar tiger furs, and I shall reward you. You can find them on the islands south of here.

Objectives

Bring 4 Durotar Tiger Furs to Vel'rin Fang in Sen'jin Village.

When the items are handed over

I remember my first tiger hunt, $N. I chose to hunt on the largest of the Echo Isles, and I sat perfectly still in the shadows of its foliage for almost a full day... watching... waiting.$B$BMy muscles were taut, and I was ready to strike. It was one of my greatest victories when that tiger finally took the bait.

What the quest-giver says at the end

I am pleased, $N. Because of your help, our people will be protected, and not go cold as the seasons change.$B$BThank you.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

Search creatures Search areas Search quests Search items Search spells Search characters Back to the front page