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Sulfuras

Chen's Empty Keg

Sulfuras · quest entry 821

The Barrens — zone entry 17, named from this realm's area table.

Quest level
15
Required level
11
Base experience value
1,350
Money at the level cap
0g 8s 40c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Brewmaster Drohn creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Chen's Empty Keg

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Savannah Lion Tusk 5
Asked for Plainstrider Kidney 5
Asked for Thunder Lizard Horn 1
Reward Stormstout 5

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

Would you like a taste of Chen's namesake? Ahh, the stormstout is a mighty brew. Chen taught the recipe to my mentor, and my mentor passed it on to me. I'll need you to get me a few things, but I can tell you this: the kick is worth it.$B$BBring me 5 savannah lion tusks from any savannah lion, 5 plainstrider kidneys from any plainstrider, and 1 thunder lizard horn from any species of thunder lizard. That should do the trick nicely.$B$BYou can find these ingredients throughout the Barrens.

Objectives

Bring 5 Savannah Lion Tusks, 5 Plainstrider Kidneys, and 1 Thunder Lizard Horn to Brewmaster Drohn in Ratchet.

When the items are handed over

How's the search going?

What the quest-giver says at the end

Haha... I never thought I'd make more of this stuff ever again.$B$BYou've stirred in me a great sense of nostalgia, $N. Kind of reminds me of the last time I made a batch of trogg brew. Thank you. The memories warm my stomach.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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