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Sulfuras

Report to Orgnil

Sulfuras · quest entry 823

Durotar — zone entry 14, named from this realm's area table.

Quest level
7
Required level
4
Base experience value
315
Money at the level cap
0g 1s 80c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Master Gadrin creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

We at Sen'jin Village are not without our own troubles, and we thank you for your aid. But the news you bring regarding the Burning Blade could be trouble for everyone.$B$BThere is an orc stationed at Razor Hill, Orgnil Soulscar, who polices Durotar from evils such as the Burning Blade! Go to Orgnil and tell him of our plight, as well as your news from the Valley of Trials. He will want to know these things.$B$BRazor Hill lies to the north.

Objectives

Speak with Orgnil Soulscar in Razor Hill.

What the quest-giver says at the end

Yes? You have something to report? Well then, let's have it!

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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