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Sulfuras

Ignition

Sulfuras · quest entry 858

The Barrens — zone entry 17, named from this realm's area table.

Quest level
18
Required level
13
Base experience value
1,350
Money at the level cap
0g 8s 40c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Wizzlecrank's Shredder creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Ignition Key 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

I don't suppose Sputtervalve sent you? I'm in a bind here. I hopped in without realizing that I need a key to unlock the shredder's movement column. One of the other shredder operators asked me if everything was okay, and I panicked! Instead of telling him that I was missing my key, I told him there was some sort of mechanical problem.$b$bWe need to get out of here on the double! Go up to the control room at the top of the derrick, the supervisor should have a key for this shredder.$b$bHelp me out here!

Objectives

Get the Ignition Key and bring it to Wizzlecrank.

When the items are handed over

Quick, we need to get out of here before someone gets suspicious!

What the quest-giver says at the end

Yep, this looks like the right key. Let me just make sure I know how to work this thing...$b$bHmm... rotation control... This regulates speed and stability... fine arm movement control. Just look at this! I can't believe the Venture Company could design something this much better than ours. I've got to get this back to Ratchet!

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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