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Sulfuras

Egg Hunt

Sulfuras · quest entry 868

The Barrens — zone entry 17, named from this realm's area table.

Quest level
22
Required level
17
Base experience value
1,750
Money at the level cap
0g 10s 80c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Korran creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Silithid Egg 12
Asked for Digging Claw 1
One of these rewards Harlequin Robes 1
One of these rewards Violet Scale Armor 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

Hey, $N. I been sent to the Crossroads to watch over the land and take note of its happenings for my masters in Orgrimmar.$B$BOne object of my studies are the insect-like creatures found to the south in the Field of Giants. We know little of the creatures, so I be makin' it a point to discover more. They seem to have intelligence to them, more so than any normal animal.$B$BTake this digging claw and collect some of the creatures' eggs from their mounds, but be careful: if alerted, they will attack you.

Objectives

Bring 12 Silithid Eggs and the Digging Claw to Korran at the Crossroads.

When the items are handed over

Be careful with the eggs you find, $N. If they break, they be no good to me.

What the quest-giver says at the end

You please me, $N. The eggs and the tool. Well done.$B$BAnd for your reward...

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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