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Sulfuras

Eranikus, Tyrant of the Dream

Sulfuras · quest entry 8733

Sunken Temple — zone entry 1417, named from this realm's area table.

Quest level
60
Required level
60
Base experience value
6,600
Money at the level cap
3g 96s 0c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 7 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Malfurion Stormrage creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous The Charge of the Dragonflights

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

This is a journey of redemption, hero. Would it be that I was slain today, I would have died for a just and righteous cause. You must recover the green scepter shard. You must cleanse Eranikus of the taint placed upon him by the Old Gods.$B$BTravel to Darnassus. Just outside the city walls you will find one of my agents. This agent will set things in motion for us and inform Tyrande of our plans without alerting Staghelm.$B$B<Malfurion sighs.>$B$BA fall from grace a thousand years in the making...

Objectives

Travel to the continent of Teldrassil and find Malfurion's agent somewhere outside the walls of Darnassus.

What the quest-giver says at the end

The wisp is silent except for a low humming sound. Oddly enough, it is able to communicate with you through thoughts.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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