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Sulfuras

Final Preparations

Sulfuras · quest entry 8994

Blackrock Mountain — zone entry 25, named from this realm's area table.

Quest level
60
Required level
58
Base experience value
6,600
Money at the level cap
3g 96s 0c
How it is completed
stored id 2
Quest type
stored id 62

This realm keeps one row per patch for some quests, and this is the patch 8 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Bodley creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Blackrock Bracer 40
Asked for Flask of Supreme Power 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

We're nearly there, $c. All that is left is to retrieve a few more components so that I can attune the brazier and enable it to beckon forth Lord Valthalak.$B$BTo begin I must ask you to journey forth into Blackrock Spire and slay the orcs therein. They wear bracers that contain trace metals that I will need, so I'll need more than a few to extract the right amount out of them. Then, to complete the imbuing process, you'll need to bring me a Flask of Supreme Power.$B$BGood luck, $N!

Objectives

Gather 40 Blackrock Bracers and acquire a Flask of Supreme Power. Return them to Bodley inside Blackrock Mountain.

When the items are handed over

We've come a long way, $N, and I just wanted to say that no matter what happens, thank you! You've put yourself in mortal danger to try to help the surviving members of our mercenary company, The Veiled Blade, and as far as I'm concerned, you're one of us now.

What the quest-giver says at the end

That's it then. I'll extract the metal from the bracers and imbue the brazier with these final components. Then it will be ready for you to summon Lord Valthalak, and finally return his spirit amulet to him.$B$BYou've come quite a distance, $N, don't falter now that the end is in sight!

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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