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Sulfuras

Onu

Sulfuras · quest entry 948

Darkshore — zone entry 148, named from this realm's area table.

Quest level
17
Required level
12
Base experience value
630
Money at the level cap
0g 3s 90c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Barithras Moonshade creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Cave Mushrooms

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

Onu, an Ancient of Lore at the Grove of the Ancients, knows of your journey to Cliffwater Falls and wishes to speak with you. The grove lies to the south, nestled near the mountains.$B$BThe Ancients are patient and wise, $N. But if Onu seeks your counsel concerning what you saw in the falls, then I fear it is urgent.

Objectives

Speak with Onu at the Grove of the Ancients.

What the quest-giver says at the end

$N. You are here.$B$BGood.$B$BWe have matters...to discuss. You and I.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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