Serpentbloom
Sulfuras · quest entry 962
Wailing Caverns — zone entry 718, named from this realm's area table.
- Quest level
- 18
- Required level
- 14
- Base experience value
- 1,700
- Money
- 0g 20s 0c
- Money at the level cap
- 0g 10s 20c
- How it is completed
- stored id 2
- Quest type
- stored id 81
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Apothecary Zamah | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 10 | |
| Reward | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
The Royal Apothecary Society, based in the great Undercity of Lordaeron, has sent me here for a very specific service, $n. Perhaps you wish to aid me, and in turn The Dark Lady in our efforts to advance the Forsaken.$b$bRecently I studied a rare specimen of flora named Serpentbloom. I believe in greater quantities this herb has great potential.$b$bUnfortunately Serpentbloom can only be found in the darkest recesses of the Wailing Caverns, a dangerous cave system located in the Barrens.
Objectives
Apothecary Zamah in Thunder Bluff wants you to collect 10 Serpentbloom.
When the items are handed over
I am eager to see if you can gather enough Serpentbloom from the Wailing Caverns. I've sent many to do my bidding but none have returned.
What the quest-giver says at the end
Ah, splendid specimens. You have done well, $N.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.