Gadgetzan Water Survey
Sulfuras · quest entry 992
Tanaris — zone entry 440, named from this realm's area table.
- Quest level
- 46
- Required level
- 38
- Base experience value
- 3,050
- Money
- 0g 35s 0c
- Money at the level cap
- 0g 18s 60c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Senior Surveyor Fizzledowser | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
We've got a position open for a temporary junior-grade surveyor in the Gadgetzan Water Company, if you're interested!$B$BWith the nomads seizing all our wells, we need to exploit more free sources of water! There is water to be had in the desert, but only to those smart enough to survey them first.$B$BTake this dowsing widget and tap a sample of the water by the pool near Sandsorrow Watch. It's right in sight of the trolls around there. Bring the tapped widget back to me when you're done!
Objectives
Use the untapped dowsing widget near the pool of water by Sandsorrow Watch. Once you have collected the sample, return the tapped dowsing widget to Senior Surveyor Fizzledowser in Gadgetzan.
When the items are handed over
Welcome back, Junior Surveyor $n! Have you completed your assignment yet?
What the quest-giver says at the end
What's this? You were ambushed by some sort of bad mojo creepy-crawly? Oh, this does not bode well for the Gadgetzan Water Company, no indeed...$B$BI guess I should have told you about the reports coming in on some crazy bug-creatures that appear to be sucking up all the water in the desert. At first, I thought it was just a crock. We have enough trouble with the nomads as is; I thought it was just more of their shenanigans. Well, now we know at least!
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.