Covert Ops - Alpha
Sulfuras · quest entry 1079
Stonetalon Mountains — zone entry 406, named from this realm's area table.
- Quest level
- 22
- Required level
- 17
- Base experience value
- 2,200
- Money at the level cap
- 0g 13s 20c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Gaxim Rustfizzle | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Next | Kaela's Update |
The chain is the realm's own: these are the previous and next entries this quest row stores. This row also carries exclusive group -1079, which means the client offers it alongside other quests in that group.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
This is it, $N. Pay close attention. The devices are done, and ready to be used.$B$BTake these pages--they'll explain more about the detonators and explosives, and where you should place them.$B$BRemember, the success of your mission doesn't depend on how much destruction you cause. Plan Alpha's success depends on you bringing back the Venture Co.'s engineering plans from inside the lumber mill south of Cragpool Lake.
Objectives
Retrieve the Venture Co.'s Engineering Plans from the lumber mill in Windshear Crag.
When the items are handed over
Did you get the plans, $N?
What the quest-giver says at the end
Truly amazing! This is a huge blow to the Venture Co.$B$BWe'll be able to find weaknesses in their machines and also incorporate their designs into our own creations. This is a wonderful day, indeed.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.