Rumors for Kravel
Sulfuras · quest entry 1117
Thousand Needles — zone entry 400, named from this realm's area table.
- Quest level
- 36
- Required level
- 30
- Base experience value
- 3,500
- Money
- 0g 75s 0c
- Money at the level cap
- 0g 21s 0c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Krazek | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Dream Dust in the Swamp |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
I had to use some of my favors, and gave away a rare bottle of elven wine, and did some heavy deducing myself! But I found the information you seek.$B$BHere, I wrote a letter with some very interesting bits on our friend, Nazz Steamboil. Do with it what you will -- it's too dangerous for me to use.$B$BJust don't tell anyone where you got it!
Objectives
Bring the Goblin Rumors to Kravel Koalbeard in the Shimmering Flats.
When the items are handed over
Did you get anything on Nazz Steamboil? Anything he might want to keep a secret??
What the quest-giver says at the end
Well well! This is interesting... very interesting. Heh, perhaps I should bow to the goblin pilot the next time I see him.$B$BThis is worth plenty, $N. I'm sure Nazz will pay a small fortune to keep his secret... a secret.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.