Spiritual Domination
Sulfuras · quest entry 2604
Blasted Lands — zone entry 4, named from this realm's area table.
- Quest level
- 50
- Required level
- 45
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Bloodmage Lynnore | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Vulture's Vigor |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 10 | |
| Asked for | 2 | |
| Reward | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
I see that the inner fire has dwindled. Would you say the spiritual euphoria lasted an hour?$B$BIf it's more of the gizzard gum you desire, then more of the gizzards I require. Back to the wastelands, $N. Do not return until you have recovered ten gizzards and two jowls.
Objectives
Bring ten Vulture Gizzards and two Snickerfang Jowls to Bloodmage Lynnore.
When the items are handed over
Do not waste my time, $N. We have nothing to discuss, unless you have recovered the items I have requested.
What the quest-giver says at the end
Perhaps one day I shall be able to isolate the active enzymes of this assay and produce a much more efficient resultant. Unfortunately, you will have to settle for what I am currently able to produce. Return to me should you require more gizzard gum.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.