Infiltrating the Castle
Sulfuras · quest entry 2745
Stormwind City — zone entry 1519, named from this realm's area table.
- Quest level
- 31
- Required level
- 16
- Base experience value
- 250
- Money at the level cap
- 0g 1s 50c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Elling Trias | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Look to an Old Friend |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|
This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.
The gossip a player reads first
Hmm, an interesting tale, and not one to be taken lightly. Yeah, I can help you, but what you need to do is divvy out a form of justice that's not... legal, if you're to see this through to the end.$B$BLescovar and Marzon need to be dealt with, and swiftly. Do you think you're capable of such a thing?$B$BYou decide. If so, then make haste to the castle and find an old friend of mine, a gnome named Tyrion. He's been watching Lescovar now for a couple weeks. He should be able to help you end this.
Objectives
Speak to Tyrion in Stormwind Castle.
What the quest-giver says at the end
What the...?! Don't sneak up on me like that! And keep your voice down! What in the name of the Shadow are you doing sneakin' up on me for? Can't you see I'm busy, you daft fool?$B$BWhat do you mean, what am I doing? I'm waiting for the next Dark Portal to open, what the heck do you think I'm doing? Speak your peace and be off with you... 'fore the guards notice the two of us hiding in the bushes together. I have a reputation to maintain.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.