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Sulfuras

A Dark Threat Looms

Sulfuras · quest entry 283

Loch Modan — zone entry 38, named from this realm's area table.

Quest level
20
Required level
16
Base experience value
1,950
Money at the level cap
0g 12s 0c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Explosive Charge game object

One start, from this realm's own gameobject table.

In the realm's own chain

PositionQuest
Previous A Dark Threat Looms

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
One of these rewards Dwarven Tree Chopper 1
One of these rewards Thornblade 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

The keg fizzles slightly.

Objectives

The Disarming Mixture seemed to take effect. Return to Chief Engineer Hinderweir to report the good news.

What the quest-giver says at the end

Thank you so much, $N!! You have saved the Stonewrought Dam! Without your help, the Dark Iron terrorists would have surely seen to this mighty landmark's demise. You have made the Kingdom and the Alliance proud, brave $C.$b$bThe Dam is once again safe. . . for the time being at least. . . .

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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