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Sulfuras

The Reports

Sulfuras · quest entry 291

Dun Morogh — zone entry 1, named from this realm's area table.

Quest level
10
Required level
1
Base experience value
420
Money
0g 1s 75c
Money at the level cap
0g 2s 40c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Senir Whitebeard creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Frostmane Hold

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Senir's Report 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

Excellent! Take my report to Senator Barin Redstone. He's a sour type, so don't let his less-than-sunny disposition get to you. He's in Ironforge, in the chamber where King Magni holds court.$b$bDon't know the way to Ironforge? Take the road out of Kharanos north, cross the bridge, then follow the road east--there are large banners flanking the road--up the mountainside.$b$bBy the way, if you might avoid mentioning how you assisted me? Can't let them think I'm not working hard out here, you know?

Objectives

Deliver Senir's report to Senator Barin Redstone in Ironforge.

When the items are handed over

Hmm... it would seem that my guards are becoming less discriminatory with petitioners. Well, what do you want? Make it quick.

What the quest-giver says at the end

<He quickly peruses the report.>$b$bAuthority of the KING!? Has Magni taken complete leave of his senses! And that damnable Whitebeard... Taken matters into his own hands, has he? The Senate will not be pleased to hear about this, not one bit.$b$bWhat, are you still here? Go, before I call the guards!

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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