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Sulfuras

Vital Intelligence

Sulfuras · quest entry 383

Deathknell — zone entry 154, named from this realm's area table.

Quest level
5
Required level
2
Base experience value
335
Money
0g 0s 75c
Money at the level cap
0g 2s 10c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Executor Arren creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous The Red Messenger

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Scarlet Crusade Documents 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

These will need to be taken to my superior, Executor Zygand, in Brill. With this information, we'll be able to deal a decisive blow to the Scarlet Crusade. Your services have been useful here in Deathknell, but I need someone to deliver this to Zygand, and I believe he'll be able to find you more appropriate work.$b$bTake the road north out of Deathknell. Soon after entering Tirisfal proper, you'll hit a crossroads. Take the eastern fork, and keep going east. You'll pass Cold Hearth Manor along the way.

Objectives

Deliver the Scarlet Crusade Documents to Executor Zygand in Brill.

When the items are handed over

Yes, what do you want?

What the quest-giver says at the end

Yes, this is very good. You've done well in obtaining this information, $n. Hmm... names of the officers in the Tirisfal Glades...$b$bImagine the blow we could deal to the morale of those bloody zealots if we were to kill their leaders in one swift strike.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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