... and a Batch of Ooze
Sulfuras · quest entry 4294
Undercity — zone entry 1497, named from this realm's area table.
- Quest level
- 56
- Required level
- 48
- Base experience value
- 5,800
- Money
- 0g 65s 0c
- Money at the level cap
- 3g 48s 0c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Chemist Fuely | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Next | Melding of Influences |
The chain is the realm's own: these are the previous and next entries this quest row stores. This row also carries exclusive group -4293, which means the client offers it alongside other quests in that group.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 5 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Have you heard of the Un'Goro Crater, $N? It is near the Tanaris desert, and it is a magnificent place: lush, vibrant, full of creatures and plant life.$B$BIt is there you must go. Word has reached me that the place seems completely untainted by outside hands. Explorers are just now discovering its secrets.$B$BI would like to test the slimes or oozes there. If it is true--that they are uncorrupt--then I would like to see how such creatures have evolved.
Objectives
Gather Un'Goro Slime Samples from any of the slimes in Un'Goro Crater. Then, using the Testing Equipment next to Chemist Fuely in Undercity, see which of your samples are the most pure. Bring 5 of the Pure Un'Goro Samples you find to Chemist Fuely.
When the items are handed over
Yes, $N? How goes your search?
What the quest-giver says at the end
Truly amazing, $N. This Un'Goro Crater is holding many more secrets than I expected. I wonder what else we will discover as we test further.$B$BSimply amazing... look at the purity of these samples. Hmm, I wonder what it could mean. They seem to be elemental in nature, but... something more. They remind me of... of the Old Gods. We've found traces of them throughout Azeroth, and now I wonder if these creatures aren't related to them somehow.$B$BWe shall have to test further.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.