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Sulfuras

The Truth Comes Crashing Down

Sulfuras · quest entry 5262

Stratholme — zone entry 2017, named from this realm's area table.

Quest level
60
Required level
55
Base experience value
8,300
Money at the level cap
4g 98s 0c
How it is completed
stored id 2
Quest type
stored id 81

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

This realm's relation tables do not name an NPC or object for this quest, and the quest row itself has no giver column. That is the realm's answer, not a missing one.

In the realm's own chain

PositionQuest
Previous The Archivist

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Head of Balnazzar 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

You try and gather your thoughts as the dust settles across the chamber. You go over the events that just transpired and still cannot comprehend the gravity of the situation.$B$BThe Grand Crusader of the Scarlet Crusade a demon? And not just any demon but brother to Varimathras, arch lord of the Undercity?$B$BYou carefully stow the severed head of the dreadlord into your pack. Surely, none would believe the tale you would tell without proof.$B$BDuke Nicholas Zverenhoff must be told at once!

Objectives

Take the Head of Balnazzar to Duke Nicholas Zverenhoff in the Eastern Plaguelands.

When the items are handed over

What have you got there, $N?

What the quest-giver says at the end

What will this mean to the Crusade? Could it be possible that they have been under the control of this demon? Unwittingly serving as the pawns to a greater evil?

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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