Emberstrife
Sulfuras · quest entry 6570
Dustwallow Marsh — zone entry 15, named from this realm's area table.
- Quest level
- 60
- Required level
- 55
- Base experience value
- 4,950
- Money at the level cap
- 2g 97s 0c
- How it is completed
- stored id 2
- Quest type
- stored id 1
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Myranda the Hag | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Oculus Illusions |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|
This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.
The gossip a player reads first
I have attuned this medallion with the magic necessary to create and maintain an illusion within the bounds of the den of Emberstrife.$B$BEmberstrife is an ancient drake; an old gatekeeper of Nefarian, burdened with the duty to test those dragonspawn that would ascend to the rank of elite guard to Onyxia.$B$BTravel to the Wyrmbog of Dustwallow Marsh and enter the lair of Emberstrife. Once there, put on the amulet and follow where your destiny may lead!
Objectives
Travel to the Wyrmbog in Dustwallow Marsh and seek out Emberstrife's Den. Once inside, wear the Amulet of Draconic Subversion and speak with Emberstrife.
What the quest-giver says at the end
Have we run so low on able soldiers that Nefarian is sending me whelps? You will never pass my tests, broodling.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.