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Sulfuras

Sara Balloo's Plea

Sulfuras · quest entry 683

Ironforge — zone entry 1537, named from this realm's area table.

Quest level
30
Required level
25
Base experience value
1,200
Money at the level cap
0g 7s 20c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Sara Balloo creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Sully Balloo's Letter

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Sara Balloo's Plea 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

$n, I have but a small request to ask of you.$b$bTake this note I have prepared to our great monarch of Ironforge, King Magni Bronzebeard. 'Tis a small task to ask of one such as yourself, someone who has shown great valor to the cause of the Alliance thus far.$b$bFor me to go before the King in my grief-ridden state would not serve the purpose of my cause. Surely you understand.

Objectives

Take Sara Balloo's note to King Magni Bronzebeard of Ironforge.

When the items are handed over

So you are $n the $c? News of your contributions to the Alliance has traveled quite far, you know?$b$bOn what business do you come before me today?

What the quest-giver says at the end

It will take but a moment for me to peruse this letter...

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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