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Sulfuras

Scrounging

Sulfuras · quest entry 733

Badlands — zone entry 3, named from this realm's area table.

Quest level
40
Required level
35
Base experience value
3,150
Money at the level cap
0g 19s 20c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Sigrun Ironhew creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Mirages

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Scrap Metal 7
One of these rewards Salbac Shield 1
One of these rewards Ironheel Boots 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

It's going to be tough going here if I can't manage to scrounge up some materials to construct some defenses and other necessities. I've noticed that the ogres in the area seem to be well equipped with scrap metal. Maybe the stories of siege engines in the Badlands weren't so far off after all...$b$bAnyways, the Prospector's been getting worried about the state of our little camp, so I'd like to get working soon if I can.$b$bThe main ogre camp is at Dustbelch Grotto, a good trek to the west of here.

Objectives

Get 7 pieces of Scrap Metal for Sigrun.

When the items are handed over

Well, I've made do with what I could, but... it's not much. Have you found any more supplies?

What the quest-giver says at the end

It's a start, $n, and it'll have to do until we hear word from Ironforge or the Explorers' League.$b$bNow, if only I could find some salt somewhere for my quenching barrel...

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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