A Donation of Runecloth
Sulfuras · quest entry 7818
Undercity — zone entry 1497, named from this realm's area table.
- Quest level
- 60
- Required level
- 50
- Base experience value
- 6,600
- Money at the level cap
- 3g 96s 0c
This realm keeps one row per patch for some quests, and this is the patch 5 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Ralston Farnsley | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Next | Additional Runecloth |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 60 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
When the items are handed over
$n, you've been a tremendous contributor to our cloth drive. As we work hard to replenish our reserves, one form of cloth remains critically low - runecloth. We are in absolutely dire need of it, and we hope that you will be able to help us as you have in the past!$b$bIf you are willing, please bring me what runecloth you can spare. We'll initially accept a single donation of sixty, and then we'll go from there.
What the quest-giver says at the end
Fantastic - these will go right to use, I assure you. Thank you again for your assistance! We'd certainly be lost without you.$b$bWith all the donations you've made, I would certainly process any additional runecloth donations you care to make in the future. Just be sure to check in with me, and I'll personally make sure that your good deeds won't go unrecognized!
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.