Register Sign in
Sulfuras

Vile Familiars

Sulfuras · quest entry 792

Valley of Trials — zone entry 363, named from this realm's area table.

Quest level
4
Required level
2
Base experience value
445
Money at the level cap
0g 2s 70c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 5 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Zureetha Fargaze creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Next Burning Blade Medallion

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
One of these rewards Primitive Club 1
One of these rewards Primitive Hand Blade 1
One of these rewards Primitive Hatchet 1
One of these rewards Primitive Walking Stick 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

I trust the Valley of Trials will teach you much, young $c.$B$BI was sent to the Valley to guide you, but I have discovered a growing taint here...$B$BA group that calls itself the Burning Blade has a coven here in the Valley of Trials. They are skulking in a cave to the northeast, and their Vile Familiars have spilled from its mouth to cause havoc.$B$BAs your first task against the Burning Blade, I bid you, defeat these familiars. Slay many and, if you survive, return to me.

Objectives

Kill 12 Vile Familiars.$B$BReturn to Zureetha Fargaze outside the Den.

When the items are handed over

To prove yourself against the Burning Blade, you must first defeat its Vile Familiars. Return to me when you have done this.

What the quest-giver says at the end

You have done well, $N.$B$BAlthough the Vile Familiars were merely pets of the darker powers within the Burning Blade, your success against them foretells greater deeds ahead.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

Search creatures Search areas Search quests Search items Search spells Search characters Back to the front page