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Sulfuras

Chen's Empty Keg

Sulfuras · quest entry 822

The Barrens — zone entry 17, named from this realm's area table.

Quest level
24
Required level
11
Base experience value
970
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Brewmaster Drohn creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Chen's Empty Keg

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Lightning Gland 5
Asked for Thunderhawk Saliva Gland 1
Asked for Kodo Liver 1
Reward Trogg Ale 5

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

Good stuff, that stormstout, huh?$B$BI have another recipe that I learned from Chen. Would you be interested? It won't take long to make, and it might be useful if you plan on adventuring some more.$B$BBring me 5 lightning glands from any stormhide, 1 thunderhawk saliva gland from greater thunderhawks, and a kodo liver from any of the Barrens' kodos.$B$BLike I said, this stuff has kick; it's the trogg brew that I mentioned to you before.

Objectives

Bring 5 Lightning Glands, 1 Thunderhawk Saliva Gland and 1 Kodo Liver to Brewmaster Drohn in Ratchet.

When the items are handed over

You working hard at finding those ingredients, $N?

What the quest-giver says at the end

Haha! I knew you couldn't resist some of this brew. Come back again anytime you want some more, $N. Just bring me more of the ingredients I had you collect.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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