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Sulfuras

Altered Beings

Sulfuras · quest entry 880

The Barrens — zone entry 17, named from this realm's area table.

Quest level
16
Required level
10
Base experience value
1,150
Money
0g 8s 0c
Money at the level cap
0g 7s 20c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Tonga Runetotem creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous The Stagnant Oasis

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Altered Snapjaw Shell 8

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

Your findings are incredible, $N. These oases hold properties that must come from an outside source. Or perhaps an inside one.$B$BI want to know how these fissures are affecting the beasts who drink from the oases' water.$B$BHunt oasis snapjaws at the Lushwater and Stagnant Oases. Bring me their shells so I may examine them.

Objectives

Bring 8 Altered Snapjaw Shells to Tonga Runetotem at the Crossroads.

When the items are handed over

How goes your collection? Did you get the shells?

What the quest-giver says at the end

Thank you, $N. Studying the beasts of an area can tell much about the area itself. We shall see what tale these shells tell.$B$BPlease accept my gratitude for your aid ... and perhaps you can use these coins. I find that I do not need them.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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