The Tower of Althalaxx
Sulfuras · quest entry 970
Darkshore — zone entry 148, named from this realm's area table.
- Quest level
- 21
- Required level
- 13
- Base experience value
- 1,650
- Money at the level cap
- 0g 10s 20c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Delgren the Purifier | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | The Tower of Althalaxx |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Balthule's letter is dire. This Cult of the Dark Strand is a thorn in my side that must be removed. I have been dealing with some of the Dark Strand scum northeast of here at Ordil'Aran. One of their number possesses a soul gem that I believe holds the secret to the cult's power.$b$bBring it to me, and I will be able to decipher the secrets held within.
Objectives
Collect a Glowing Soul Gem and return it to Delgren the Purifier at Maestra's Post.
When the items are handed over
Have you acquired that soul gem?
What the quest-giver says at the end
Hmm, some dark magic enchants this soulstone. Let's see what's trapped inside, shall we?
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.