Lord Banehollow
Sulfuras · quest entry 7623
No zone: this row records sort group 61, which is how the client groups quests, not a place.
- Quest level
- 58
- Required level
- 60
- Base experience value
- 6,200
- Money at the level cap
- 3g 72s 0c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 2 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Gorzeeki Wildeyes | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Next | Ulathek the Traitor |
| Previous | Wildeyes |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|
This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.
The gossip a player reads first
Mor'zul says that you want to open a portal to Xoroth. To do that, you'll need Xorothian stardust. That's not easy to find on Azeroth!$B$BThere is one being who might have some: Lord Banehollow in Jaedenar, the seat of the Shadow Council! Speak with him and he might part with the stardust.$B$BBut if you're going to Jaedenar, then you'll need to cloak yourself in the Shadow Council's own flavor of evil. That will require some of my shadowy potions, and that will cost you...
Objectives
Purchase Shadowy Potions from Gorzeeki in the Burning Steppes.$B$BUse the potions to travel through Jaedenar, and speak with Lord Banehollow.
What the quest-giver says at the end
My patience spans the millenia, $c. But do not think that allows you more than an instant of my time...
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.